Arachnid Situation Is Crazy | Roblox Jailbreak Trading Network


    In the ever-evolving world of Jailbreak vehicles, the Arachnid—often referred to as the "Batmobile" by its community of enthusiasts—has recently come under intense scrutiny, and today’s discussion explains why this once-coveted ride is now increasingly seen as an impractical choice in trading and gameplay. Originally introduced in OG Season 2, the Arachnid quickly garnered attention for its unique design and off-roading promise, but over time it has been eclipsed by a host of superior alternatives that now dominate the market and command higher trading values. To understand the current sentiment, one must consider the numerous factors that contribute to the Arachnid’s declining desirability. For starters, its performance is notably inferior when compared to vehicles like the Celsior, a flying car that can be spawned anywhere in the premium garage and boasts a robust off-road capability that the Arachnid simply cannot match. The Celsior, with its 115 miles-per-hour speed, is not hindered by ground obstacles or terrain, enabling it to scale hills and navigate mountains with ease—a stark contrast to the Arachnid, whose bulky design and awkward off-road mechanics often leave players struggling when traversing uneven terrain, such as the challenging landscapes of Trading Island or the expansive map of Crater City. While the Arachnid was once celebrated for its ability to handle off-terrain conditions, this advantage has been largely nullified by the emergence of vehicles like the OG Monster and the standard Monster Truck, which promise absurd suspension and impressive hill-climbing prowess; however, even these have fallen out of favor compared to the more versatile flying options like the Crew Capsule. Based on the SpaceX Dragon shuttle and even adorned with a nod to the Among Us craze, the Crew Capsule offers a viable alternative by being spawnable anywhere and maintaining a steady performance, albeit with some quirks like a continuous spinning animation that can disorient players. Its price, now around 10 million—just a notch above the Molten M12 at 9.5 million—illustrates the market’s preference for vehicles that provide both novelty and practicality. In contrast, the Arachnid sits at a precarious 25 million price point, a figure that is likely to dip further as demand wanes and trading trends continue to favor more agile, multifunctional rides. One of the Arachnid’s most glaring issues is its physical bulk; although it was designed to be a menacing, armored vehicle, its massive size renders it an easy target on the battlefield. Unlike more streamlined vehicles that allow both the driver and passenger to fire off weapons, the Arachnid limits the passenger’s abilities, and its cumbersome chassis means that even with armor comparable to a SWAT Van or a Goliath, it can be disabled in just a few sniper shots. This lack of durability is compounded by its slow top speed—a relic from an era when maps were smaller and high velocity wasn’t as critical—rendering it almost obsolete in today’s fast-paced environment where players often need to traverse long distances quickly, such as from Rising City to the Mansion in the Crater City expansion. Moreover, its design flaws extend to its handling on rugged terrain; the Arachnid’s tires, which are smaller and less capable of gripping uneven surfaces, coupled with an obnoxious bumper that frequently catches on hills, mean that even with off-road clearance, the vehicle struggles where others, like the Goliath, excel. The Goliath, for instance, offers a more refined off-roading experience with larger tires and a wedge-shaped design that effortlessly scales inclines, and though it sacrifices some speed—being 30 miles per hour slower—it compensates with practical design elements that allow for effective use of rocket fuel to aid in hill climbing. This is in stark contrast to the Arachnid, where even a burst of rocket fuel does little to overcome its inherent design limitations, leaving players frustrated and often forced to rely on workaround techniques like wiggling the car in an attempt to get a tire to grip the terrain properly. Additionally, the trading history of the Arachnid paints a grim picture: once a hot commodity that trailed closely behind the Torpedo in value, it has since been overshadowed by the likes of the Beignet, which now sits at 26 million, as well as other high-end vehicles like the Javelin and Torpedo, which fetch 32.5 to 35 million. This shift in value is driven not only by the performance metrics of these vehicles but also by demand, which has shifted in favor of those that offer a balance between speed, agility, and functionality. The Arachnid’s below-average demand, combined with its vulnerability and impracticality for grinding and escape maneuvers, ensures that its market value will continue to drop, likely settling around 24 million soon, making it a poor investment for those looking to trade up to more capable vehicles without incurring additional costs to bridge the value gap. Its trading woes are further exacerbated by the fact that it was never particularly rare to begin with; despite early glitches that allowed players to obtain it with minimal effort—sometimes simply by pressing "E" when it spawned—this accessibility meant that the Arachnid was widely available and, over time, duped numerous times in trading, diluting its value and making it less attractive as a collectible or status symbol. In the early days, obtaining the Arachnid required a level of commitment from police team members who had to reach level 50 and make hundreds or even thousands of arrests, a feat that was once seen as a badge of honor but now seems less impressive given the widespread availability and ease of acquisition afforded by glitches and level purchases. Despite some players still finding aesthetic value in the Arachnid—appreciating its nod to the iconic Batmobile and its unique design elements—its overall practicality is in question, especially when better options are readily available for both off-roading and high-speed pursuits. For those in search of a vehicle that truly captures the thrill of high-speed chases and dynamic escapes, the Goliath stands out as a far superior choice, offering a blend of power, maneuverability, and off-road capabilities that the Arachnid simply cannot match. While the Arachnid might still serve as a conversation piece or a collector’s item for fans of its original design, the consensus among seasoned players is that it should be avoided in favor of vehicles that offer a tangible advantage in gameplay. Its bulky frame, lack of functional utility for the passenger, subpar handling on diverse terrains, and vulnerability in combat situations all contribute to its dwindling appeal. As trading trends continue to favor vehicles that deliver superior performance, the Arachnid’s value is expected to decline further, leaving potential traders with little incentive to invest in a car that not only underperforms compared to its contemporaries but also fails to meet the evolving demands of the modern Jailbreak map. In summary, while the Arachnid may have once held the promise of being the ultimate off-road and combat vehicle—an amalgamation of style and function reminiscent of the famed Batmobile—it has been outclassed by more innovative and practical vehicles that better address the current needs of players. The evolution of the game’s mechanics, coupled with a shift in player preferences toward vehicles that offer a more balanced mix of speed, maneuverability, and durability, has relegated the Arachnid to a position where it is more of a nostalgic relic than a viable tool for success in today’s competitive environment. Ultimately, if you’re seeking the Batmobile experience in Jailbreak, your time and resources might be better spent exploring alternatives like the Goliath, which, despite its minor speed deficit, provides a more reliable and enjoyable ride for off-road and high-speed challenges. As the market continues to adjust to these changes, and as newer vehicles continue to push the boundaries of performance and design, it seems increasingly unlikely that the Arachnid will regain its former glory. Instead, its value will likely continue to drop as savvy players and traders opt for vehicles that offer greater versatility and strategic advantages, leaving the Arachnid as a cautionary tale of how even the most iconic designs can fall prey to obsolescence in a fast-paced, ever-evolving digital landscape. Let us know in the comments below if you agree with this assessment, or if you have fond memories of the Arachnid’s heyday, and whether you think there’s still a place for it among the elite vehicles in Jailbreak’s competitive roster.

Comments

  1. This comment has been removed by a blog administrator.

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    1. Please read the guidelines. This type of language is not allowed on this blog.

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  2. I feel like the downfall of Arachnid could change the majority of OG cars considering most of them are outclassed by most cars and they only stay relevant because their OG

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    1. Yes, it's a similar story with the Beam Hybrid; it's becoming less practical to trade for it.

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  3. I feel like arachnid should be valued more because it’s stats are not horrible and same with the torpedo,it had a spawning loophole as well.I personally like this vehicle a lot and think that it should be higher

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    1. Hello, I explained more about the Arachnids' characteristics in the video embedded at the top of the blog; however, I have not found many incentives for players to trade for it nowadays.

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    1. We're currently monitoring Arachnid's status, but we decided to drop its demand for now.

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  5. 25M for arachnid seems pretty fair, it's rare but it's performance is weak compared to other supercars.

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    1. Unfortunately, Arachnid will not stay at this price point; it gets lowballed every single time.

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    2. That was a close one. Right before the arachnid lowered in value, I traded it for clean beignet and brick set drift, which both went up in value.

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    3. That's great to hear you were able to get the Beignet! It’s much better than the Arachnid.

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  6. Do you think the Parisian will rise again there was no reason to drop the demand to mainly average I keep getting overpays and trades the peak should be 10 8 million or 12.5 million max it's on par with the beignet in performance

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    1. Hello, I will do a video discussing more about the Parisian coming sometime next week.

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  7. Do you think investments in shogun are good for the future months of 2025?

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    1. Shogun is decent, but apart from looks and drifting, it doesn’t have much else going for it.

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